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Product Description
- An RPG-light story where players encounter NPC’s via engaging and trading activities across the various ‘
- A menacing atmosphere incorporating shadows, ambient sounds
- Diversity of combat ranging from brutally intense action from a distance, to melee combat fought with improvised weapons.
- A morality system based on points and measured by a proprietary engine
- Unique economy and inventory management systems based on ammunition and items which can be used to take down enemies
- Or saved to purchase upgrades or buy goods.
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